Implementing Dialogues and Avoiding getting stuck on islands
Myst Valleys » Devlog
Hey! First devlog here.
This week we are focusing on finishing implementing the dialogue system for the game and also a small system that can help the player not getting stuck when approaching the islands!
I don't know if you noticed but the player has a shiny sword, that will be explained more later on the new devlogs :)
This system to help the player not get stuck on the edges of the islands is still in the beggining but it just needs some tunning with the colliders around the island and the force being added. I will try to mostly redirect the ship depending on the situation.
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Myst Valleys
Navigate and explore different islands in a mysterious ocean!
Status | In development |
Authors | elvismd, Ivan Garcia Filho |
Genre | Adventure |
Tags | 3D, Exploration, Mystery, Singleplayer |
More posts
- Small Demo Released!Nov 25, 2021
- World Boundaries and Crest Water SystemJul 08, 2021
- It's been a while! Fighting with cloth physics!Jun 21, 2021
- A CompassMay 08, 2021
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