A downloadable tool

Buy Now$9.00 USD or more

This tool modifies and deforms a mesh from a mesh renderer based on data you set through the inspector.


  • It adapts it's vertices on top of another mesh's surface like mountains
  • After modifying it's vertices to another mesh's surface it can apply a post deforming effect based on a heightmap of your preference
  • Can modifies it's vertices based on a heightmap of your preference
  • Comes with a shader that simulates holes on it's surface based on a heightmap

The purpose is to bake the mesh into what you want before playing. It remains static in realtime for now.


Buy Now$9.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $9 USD. You will get access to the following files:


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